public class FLUSH extends Protocol
Flush is needed for:
(1) State transfer. When a member requests state transfer, the coordinator tells everyone to stop sending messages and waits for everyone's ack. Then it asks the application for its state and ships it back to the requester. After the requester has received and set the state successfully, the coordinator tells everyone to resume sending messages.
(2) View changes (e.g.a join). Before installing a new view V2, flushing would ensure that all messages *sent* in the current view V1 are indeed *delivered* in V1, rather than in V2 (in all non-faulty members). This is essentially Virtual Synchrony.
Modifier and Type | Class and Description |
---|---|
static class |
FLUSH.FlushHeader |
Constructor and Description |
---|
FLUSH() |
Modifier and Type | Method and Description |
---|---|
Object |
down(Event evt)
An event is to be sent down the stack.
|
double |
getAverageFlushDuration() |
int |
getNumberOfFlushes() |
long |
getRetryTimeout() |
long |
getStartFlushTimeout() |
long |
getTotalTimeInFlush() |
List<Integer> |
providedDownServices()
List of events that are provided to layers below (they will be handled when sent down from
below).
|
void |
setRetryTimeout(long retry_timeout) |
void |
setStartFlushTimeout(long start_flush_timeout) |
void |
start()
This method is called on a
Channel.connect(String) . |
void |
startFlush() |
void |
stop()
This method is called on a
Channel.disconnect() . |
void |
stopFlush() |
Object |
up(Event evt)
An event was received from the layer below.
|
destroy, dumpStats, enableStats, getConfigurableObjects, getDownProtocol, getId, getLevel, getName, getProtocolStack, getSocketFactory, getThreadFactory, getTransport, getUpProtocol, getValue, init, isErgonomics, printStats, providedUpServices, requiredDownServices, requiredUpServices, resetStatistics, resetStats, setDownProtocol, setErgonomics, setId, setLevel, setProtocolStack, setSocketFactory, setUpProtocol, setValue, setValues, statsEnabled
public long getStartFlushTimeout()
public void setStartFlushTimeout(long start_flush_timeout)
public long getRetryTimeout()
public void setRetryTimeout(long retry_timeout)
public void start() throws Exception
Protocol
Channel.connect(String)
. Starts work.
Protocols are connected and queues are ready to receive events.
Will be called from bottom to top. This call will replace
the START and START_OK events.start
in class Protocol
Exception
- Thrown if protocol cannot be started successfully. This will cause the ProtocolStack
to fail, so Channel.connect(String)
will throw an exceptionpublic void stop()
Protocol
Channel.disconnect()
. Stops work (e.g. by closing multicast socket).
Will be called from top to bottom. This means that at the time of the method invocation the
neighbor protocol below is still working. This method will replace the
STOP, STOP_OK, CLEANUP and CLEANUP_OK events. The ProtocolStack guarantees that
when this method is called all messages in the down queue will have been flushedpublic double getAverageFlushDuration()
public long getTotalTimeInFlush()
public int getNumberOfFlushes()
public void startFlush()
public void stopFlush()
public Object down(Event evt)
Protocol
down_prot.down()
. In case of a GET_ADDRESS event (which tries to
retrieve the stack's address from one of the bottom layers), the layer may need to send
a new response event back up the stack using up_prot.up()
.public Object up(Event evt)
Protocol
down_prot.down()
or c) the event (or another event) is sent up
the stack using up_prot.up()
.public List<Integer> providedDownServices()
Protocol
providedDownServices
in class Protocol
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