public class FRAG extends Protocol
Contrary to FRAG2
, FRAG marshals the entire message (including the headers) into
a byte[] buffer and the fragments that buffer. Because Message.size()
is called rather than
Message.getLength()
, and because of the overhead of marshalling, this will be slower than
FRAG2.
Each fragment is identified by (a) the sender (part of the message to which the header is appended), (b) the fragmentation ID (which is unique per FRAG layer (monotonically increasing) and (c) the fragement ID which ranges from 0 to number_of_fragments-1.
Requirement: lossless delivery (e.g. NAK, ACK). No requirement on ordering. Works for both unicast and multicast messages.
Constructor and Description |
---|
FRAG() |
Modifier and Type | Method and Description |
---|---|
Object |
down(Event evt)
Fragment a packet if larger than frag_size (add a header).
|
int |
getFragSize() |
long |
getNumberOfReceivedFragments() |
long |
getNumberOfReceivedMessages() |
long |
getNumberOfSentFragments() |
long |
getNumberOfSentMessages() |
void |
init()
Called after instance has been created (null constructor) and before protocol is started.
|
void |
resetStats() |
void |
setFragSize(int s) |
Object |
up(Event evt)
If event is a message, if it is fragmented, re-assemble fragments into big message and pass up the stack.
|
destroy, dumpStats, enableStats, getConfigurableObjects, getDownProtocol, getId, getLevel, getName, getProtocolStack, getSocketFactory, getThreadFactory, getTransport, getUpProtocol, getValue, isErgonomics, printStats, providedDownServices, providedUpServices, requiredDownServices, requiredUpServices, resetStatistics, setDownProtocol, setErgonomics, setId, setLevel, setProtocolStack, setSocketFactory, setUpProtocol, setValue, setValues, start, statsEnabled, stop
public int getFragSize()
public void setFragSize(int s)
public long getNumberOfSentMessages()
public long getNumberOfSentFragments()
public long getNumberOfReceivedMessages()
public long getNumberOfReceivedFragments()
public void init() throws Exception
Protocol
public void resetStats()
resetStats
in class Protocol
public Object down(Event evt)
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