SeamFramework.orgCommunity Documentation

Chapter 3. Getting started with Web Beans, the Reference Implementation of JSR-299

3.1. Using JBoss AS 5
3.2. Using Apache Tomcat 6.0
3.3. Using GlassFish
3.4. The numberguess example
3.4.1. The numberguess example in Tomcat
3.4.2. The numberguess example for Apache Wicket
3.4.3. The numberguess example for Java SE with Swing
3.5. The translator example

The Web Beans is being developed at the Seam project. You can download the latest developer release of Web Beans from the the downloads page.

Web Beans comes with a two deployable example applications: webbeans-numberguess, a war example, containing only simple beans, and webbeans-translator an ear example, containing enterprise beans. There are also two variations on the numberguess example, the tomcat example (suitable for deployment to Tomcat) and the jsf2 example, which you can use if you are running JSF2. To run the examples you'll need the following:

You'll need to download JBoss AS 5.0.1.GA from jboss.org, and unzip it. For example:

$ cd /Applications
$ unzip ~/jboss-5.0.1.GA.zip

Next, download Web Beans from seamframework.org, and unzip it. For example

$ cd ~/
$ unzip ~/webbeans-$VERSION.zip

Next, we need to tell Web Beans where JBoss is located. Edit jboss-as/build.properties and set the jboss.home property. For example:

jboss.home=/Applications/jboss-5.0.1.GA

To install Web Beans, you'll need Ant 1.7.0 installed, and the ANT_HOME environment variable set. For example:

Note

JBoss 5.1.0 comes with Web Beans built in, so there is no need to update the server.

$ unzip apache-ant-1.7.0.zip
$ export ANT_HOME=~/apache-ant-1.7.0

Then, you can install the update. The update script will use Maven to download Web Beans automatically.

$ cd webbeans-$VERSION/jboss-as
$ ant update

Now, you're ready to deploy your first example!

Tip

The build scripts for the examples offer a number of targets for JBoss AS, these are:

  • ant restart - deploy the example in exploded format

  • ant explode - update an exploded example, without restarting the deployment

  • ant deploy - deploy the example in compressed jar format

  • ant undeploy - remove the example from the server

  • ant clean - clean the example

To deploy the numberguess example:

$ cd examples/numberguess
ant deploy

Start JBoss AS:

$ /Application/jboss-5.0.0.GA/bin/run.sh

Tip

If you use Windows, use the run.batscript.

Wait for the application to deploy, and enjoy hours of fun at http://localhost:8080/webbeans-numberguess!

Web Beans includes a second simple example that will translate your text into Latin. The numberguess example is a war example, and uses only simple beans; the translator example is an ear example, and includes enterprise beans, packaged in an EJB module. To try it out:

$ cd examples/translator
ant deploy

Wait for the application to deploy, and visit http://localhost:8080/webbeans-translator!

You'll need to download Tomcat 6.0.18 or later from tomcat.apache.org, and unzip it. For example:

$ cd /Applications
$ unzip ~/apache-tomcat-6.0.18.zip

Next, download Web Beans from seamframework.org, and unzip it. For example

$ cd ~/
$ unzip ~/webbeans-$VERSION.zip

Next, we need to tell Web Beans where Tomcat is located. Edit jboss-as/build.properties and set the tomcat.home property. For example:

tomcat.home=/Applications/apache-tomcat-6.0.18

Tip

The build scripts for the examples offer a number of targets for Tomcat, these are:

  • ant tomcat.restart - deploy the example in exploded format

  • ant tomcat.explode - update an exploded example, without restarting the deployment

  • ant tomcat.deploy - deploy the example in compressed jar format

  • ant tomcat.undeploy - remove the example from the server

  • ant tomcat.clean - clean the example

To deploy the numberguess example for tomcat:

$ cd examples/tomcat
ant tomcat.deploy

Start Tomcat:

$ /Applications/apache-tomcat-6.0.18/bin/startup.sh

Tip

If you use Windows, use the startup.batscript.

Wait for the application to deploy, and enjoy hours of fun at http://localhost:8080/webbeans-numberguess!

TODO

In the numberguess application you get given 10 attempts to guess a number between 1 and 100. After each attempt, you will be told whether you are too high, or too low.

The numberguess example is comprised of a number of Web Beans, configuration files, and Facelet JSF pages, packaged as a war. Let's start with the configuration files.

All the configuration files for this example are located in WEB-INF/, which is stored in WebContent in the source tree. First, we have faces-config.xml, in which we tell JSF to use Facelets:


<?xml version='1.0' encoding='UTF-8'?>
<faces-config version="1.2"
              xmlns="http://java.sun.com/xml/ns/javaee"
              xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
              xsi:schemaLocation="http://java.sun.com/xml/ns/javaee http://java.sun.com/xml/ns/javaee/web-facesconfig_1_2.xsd">
    
    <application>
        <view-handler>com.sun.facelets.FaceletViewHandler</view-handler>
    </application>

</faces-config>

There is an empty web-beans.xml file, which marks this application as a Web Beans application.

Finally there is web.xml:

Let's take a look at the Facelet view:

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml"
    xmlns:ui="http://java.sun.com/jsf/facelets"
    xmlns:h="http://java.sun.com/jsf/html"
    xmlns:f="http://java.sun.com/jsf/core"
    xmlns:s="http://jboss.com/products/seam/taglib">

  <ui:composit(1)ion template="template.xhtml">
    <ui:define name="content">
       <h1>Guess a number...</h1>
       <h:form id="NumberGuessMain">
          <div(2) style="color: red">
             <h:messages id="messages" globalOnly="false"/>
             <h:outputText id="Higher" value="Higher!" rendered="#{game.number gt game.guess and game.guess ne 0}"/>
             <h:outputText id="Lower" value="Lower!" rendered="#{game.number lt game.guess and game.guess ne 0}"/>
          </div>
   
          <div>
             I(3)'m thinking of a number between #{game.smallest} and #{game.biggest}.
             You have #{game.remainingGuesses} guesses.
          </div>
     
          <div>
             Your guess: 
             <(4)h:inputText id="inputGuess" 
                          value="#{game.guess}" 
                          required="true" 
                          size="3" 
                          disabled="#{game.number eq game.guess}">
              (5)  <f:validateLongRange maximum="#{game.biggest}" 
                                     minimum="#{game.smallest}"/>
             </h:inputText>
            <h(6):commandButton id="GuessButton"  
                             value="Guess" 
                             action="#{game.check}" 
                             disabled="#{game.number eq game.guess}"/>
          </div>
          <div>
            <h:commandButton id="RestartButton" value="Reset" action="#{game.reset}" immediate="true" />
          </div>
       </h:form>
    </ui:define>
  </ui:composition>
</html>
1

Facelets is a templating language for JSF, here we are wrapping our page in a template which defines the header.

2

There are a number of messages which can be sent to the user, "Higher!", "Lower!" and "Correct!"

3

As the user guesses, the range of numbers they can guess gets smaller - this sentance changes to make sure they know what range to guess in.

4

This input field is bound to a Web Bean, using the value expression.

5

A range validator is used to make sure the user doesn't accidentally input a number outside of the range in which they can guess - if the validator wasn't here, the user might use up a guess on an out of range number.

6

And, of course, there must be a way for the user to send their guess to the server. Here we bind to an action method on the Web Bean.

The example exists of 4 classes, the first two of which are binding types. First, there is the @Random binding type, used for injecting a random number:

@Target( { TYPE, METHOD, PARAMETER, FIELD })

@Retention(RUNTIME)
@Documented
@BindingType
public @interface Random {}

There is also the @MaxNumber binding type, used for injecting the maximum number that can be injected:

@Target( { TYPE, METHOD, PARAMETER, FIELD })

@Retention(RUNTIME)
@Documented
@BindingType
public @interface MaxNumber {}

The Generator class is responsible for creating the random number, via a producer method. It also exposes the maximum possible number via a producer method:

@ApplicationScoped

public class Generator {
   
   private java.util.Random random = new java.util.Random( System.currentTimeMillis() );
   
   private int maxNumber = 100;
   
   java.util.Random getRandom()
   {
      return random;
   }
   
   @Produces @Random int next() { 
      return getRandom().nextInt(maxNumber); 
   }
   
   @Produces @MaxNumber int getMaxNumber()
   {
      return maxNumber;
   }
}

You'll notice that the Generator is application scoped; therefore we don't get a different random each time.

The final Web Bean in the application is the session scoped Game.

You'll note that we've used the @Named annotation, so that we can use the bean through EL in the JSF page. Finally, we've used constructor injection to initialize the game with a random number. And of course, we need to tell the player when they've won, so we give feedback with a FacesMessage.

package org.jboss.webbeans.examples.numberguess;



import javax.annotation.PostConstruct;
import javax.faces.application.FacesMessage;
import javax.faces.context.FacesContext;
import javax.webbeans.AnnotationLiteral;
import javax.webbeans.Current;
import javax.webbeans.Initializer;
import javax.webbeans.Named;
import javax.webbeans.SessionScoped;
import javax.webbeans.manager.Manager;
@Named
@SessionScoped
public class Game
{
   private int number;
   
   private int guess;
   private int smallest;
   private int biggest;
   private int remainingGuesses;
   
   @Current Manager manager;
   
   public Game()
   {
   }
   
   @Initializer
   Game(@MaxNumber int maxNumber)
   {      
      this.biggest = maxNumber;
   }
   public int getNumber()
   {
      return number;
   }
   
   public int getGuess()
   {
      return guess;
   }
   
   public void setGuess(int guess)
   {
      this.guess = guess;
   }
   
   public int getSmallest()
   {
      return smallest;
   }
   
   public int getBiggest()
   {
      return biggest;
   }
   
   public int getRemainingGuesses()
   {
      return remainingGuesses;
   }
   
   public String check()
   {
      if (guess>number)
      {
         biggest = guess - 1;
      }
      if (guess<number)
      {
         smallest = guess + 1;
      }
      if (guess == number)
      {
         FacesContext.getCurrentInstance().addMessage(null, new FacesMessage("Correct!"));
      }
      remainingGuesses--;
      return null;
   }
   
   @PostConstruct
   public void reset()
   {
      this.smallest = 0;
      this.guess = 0;
      this.remainingGuesses = 10;
      this.number = manager.getInstanceByType(Integer.class, new AnnotationLiteral<Random>(){});
   }
   
}

Whilst JSR-299 specifies integration with Java ServerFaces, Web Beans allows you to inject into Wicket components, and also allows you to use a conversation context with Wicket. In this section, we'll walk you through the Wicket version of the numberguess example.

Like the previous example, the Wicket WebBeans examples make use of the webbeans-servlet module. The use of the Jetty servlet container is common in the Wicket community, and is chosen here as the runtime container in order to facilitate comparison between the standard Wicket examples and these examples, and also to show how the webbeans-servlet integration is not dependent upon Tomcat as the servlet container.

These examples make use of the Eclipse IDE; instructions are also given to deploy the application from the command line.

JSF uses Unified EL expressions to bind view layer components in JSP or Facelet views to beans, Wicket defines it's components in Java. The markup is plain html with a one-to-one mapping between html elements and the view components. All view logic, including binding of components to models and controlling the response of view actions, is handled in Java. The integration of Web Beans with Wicket takes advantage of the same binding annotations used in your business layer to provide injection into your WebPage subclass (or into other custom wicket component subclasses).

The code in the wicket numberguess example is very similar to the JSF-based numberguess example. The business layer is identical!

Differences are:

This example can be found in the examples/se/numberguess folder of the Web Beans distribution.

To run this example:

There is an empty beans.xml file in the root package (src/main/resources/beans.xml), which marks this application as a Web Beans application.

The game's main logic is located in Game.java. Here is the code for that class, highlighting the changes made from the web application version:

(1)(2)@ApplicationScoped

public class Game implements Serializable
{
    private int number;
    private int guess;
    private int smallest;
    @MaxNumber
    private int maxNumber;
    private int biggest;
    private int remainingGuesses;
    private boolean validNumberRange = true;
    @Current Generator rndGenerator;
    ...
    public boolean isValidNumberRange()
    {
        return validNumberRange;
    }
    public boolean isGameWon()
(3)    {
        return guess == number;
    }
    public boolean isGameLost()
    {
        return guess != number && remainingGuesses <= 0;
    }
    public boolean check()
    {
        boolean result = false;
(4)        if ( checkNewNumberRangeIsValid() )
        {
            if ( guess > number )
            {
                biggest = guess - 1;
            }
            if ( guess < number )
            {
                smallest = guess + 1;
            }
            if ( guess == number )
            {
                result = true;
            }
            remainingGuesses--;
        }
        return result;
    }
    private boolean checkNewNumberRangeIsValid()
    {
        return validNumberRange = ( ( guess >= smallest ) && ( guess <= biggest ) );
    }
    @PostConstruct
(5)    public void reset()
    {
        this.smallest = 0;
        ...
        this.number = rndGenerator.next();
    }
}
1

The bean is application scoped instead of session scoped, since an instance of the application represents a single 'session'.

2

The bean is not named, since it doesn't need to be accessed via EL

3

There is no JSF FacesContext to add messages to. Instead the Game class provides additional information about the state of the current game including:

  • If the game has been won or lost

  • If the most recent guess was invalid

This allows the Swing UI to query the state of the game, which it does indirectly via a class called MessageGenerator, in order to determine the appropriate messages to display to the user during the game.

4

Validation of user input is performed during the check() method, since there is no dedicated validation phase

5

The reset() method makes a call to the injected rndGenerator in order to get the random number at the start of each game. It cannot use manager.getInstanceByType(Integer.class, new AnnotationLiteral<Random>(){}) as the JSF example does because there will not be any active contexts like there is during a JSF request.

The MessageGenerator class depends on the current instance of Game, and queries its state in order to determine the appropriate messages to provide as the prompt for the user's next guess and the response to the previous guess. The code for MessageGenerator is as follows:

public class MessageGenerator

{
(1)    @Current Game game;
(2)    public String getChallengeMessage()
    {
        StringBuilder challengeMsg = new StringBuilder( "I'm thinking of a number between " );
        challengeMsg.append( game.getSmallest() );
        challengeMsg.append( " and " );
        challengeMsg.append( game.getBiggest() );
        challengeMsg.append( ". Can you guess what it is?" );
        return challengeMsg.toString();
    }
(3)    public String getResultMessage()
    {
        if ( game.isGameWon() )
        {
            return "You guess it! The number was " + game.getNumber();
        } else if ( game.isGameLost() )
        {
            return "You are fail! The number was " + game.getNumber();
        } else if ( ! game.isValidNumberRange() )
        {
            return "Invalid number range!";
        } else if ( game.getRemainingGuesses() == Game.MAX_NUM_GUESSES )
        {
            return "What is your first guess?";
        } else
        {
            String direction = null;
            if ( game.getGuess() < game.getNumber() )
            {
                direction = "Higher";
            } else
            {
                direction = "Lower";
            }
            return direction + "! You have " + game.getRemainingGuesses() + " guesses left.";
        }
    }
}
1

The instance of Game for the application is injected here.

2

The Game's state is interrogated to determine the appropriate challenge message.

3

And again to determine whether to congratulate, console or encourage the user to continue.

Finally we come to the NumberGuessFrame class which provides the Swing front end to our guessing game.

public class NumberGuessFrame  extends javax.swing.JFrame

{
(1)    private @Current Game game;
(2)    private @Current MessageGenerator msgGenerator;
(3)    public void start( @Observes @Deployed Manager manager )
    {
        java.awt.EventQueue.invokeLater( new Runnable()
            {
                public void run()
                {
                    initComponents();
                    setVisible( true );
                }
            } );
    }
(4)    private void initComponents() {
        buttonPanel = new javax.swing.JPanel();
        mainMsgPanel = new javax.swing.JPanel();
        mainLabel = new javax.swing.JLabel();
        messageLabel = new javax.swing.JLabel();
        guessText = new javax.swing.JTextField();
        ...
        mainLabel.setText(msgGenerator.getChallengeMessage());
        mainMsgPanel.add(mainLabel);
        messageLabel.setText(msgGenerator.getResultMessage());
        mainMsgPanel.add(messageLabel);
        ...
    }
(5)    private void guessButtonActionPerformed( java.awt.event.ActionEvent evt )
    {
        int guess =  Integer.parseInt(guessText.getText());
        game.setGuess( guess );
        game.check();
        refreshUI();
    }
(6)    private void replayBtnActionPerformed( java.awt.event.ActionEvent evt )
    {
       game.reset();
       refreshUI();
    }
(7)    private void refreshUI()
    {
        mainLabel.setText( msgGenerator.getChallengeMessage() );
        messageLabel.setText( msgGenerator.getResultMessage() );
        guessText.setText( "" );
        guessesLeftBar.setValue( game.getRemainingGuesses() );
        guessText.requestFocus();
    }
    // swing components
    private javax.swing.JPanel borderPanel;
    ...
    private javax.swing.JButton replayBtn;
}
1

The injected instance of the game (logic and state).

2

The injected message generator for UI messages.

3

This application is started in the usual Web Beans SE way, by observing the @Deployed Manager event.

4

This method initialises all of the Swing components. Note the use of the msgGenerator.

5

guessButtonActionPerformed is called when the 'Guess' button is clicked, and it does the following:

  • Gets the guess entered by the user and sets it as the current guess in the Game

  • Calls game.check() to validate and perform one 'turn' of the game

  • Calls refreshUI. If there were validation errors with the input, this will have been captured during game.check() and as such will be reflected in the messeges returned by MessageGenerator and subsequently presented to the user. If there are no validation errors then the user will be told to guess again (higher or lower) or that the game has ended either in a win (correct guess) or a loss (ran out of guesses).

6

replayBtnActionPerformed simply calls game.reset() to start a new game and refreshes the messages in the UI.

7

refreshUI uses the MessageGenerator to update the messages to the user based on the current state of the Game.

The translator example will take any sentences you enter, and translate them to Latin.

The translator example is built as an ear, and contains EJBs. As a result, it's structure is more complex than the numberguess example.

First, let's take a look at the ear aggregator, which is located in webbeans-translator-ear module. Maven automatically generates the application.xml for us:


<plugin>
   <groupId>org.apache.maven.plugins</groupId>
   <artifactId>maven-ear-plugin</artifactId>
   <configuration>
      <modules>
         <webModule>
            <groupId>org.jboss.webbeans.examples.translator</groupId>
            <artifactId>webbeans-translator-war</artifactId>
            <contextRoot>/webbeans-translator</contextRoot>
         </webModule>
      </modules>
   </configuration>
</plugin>

Here we set the context path, which gives us a nice url (http://localhost:8080/webbeans-translator).

Tip

If you aren't using Maven to generate these files, you would need META-INF/application.xml:


<?xml version="1.0" encoding="UTF-8"?>
<application xmlns="http://java.sun.com/xml/ns/javaee" 
             xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
             xsi:schemaLocation="http://java.sun.com/xml/ns/javaee http://java.sun.com/xml/ns/javaee/application_5.xsd"
             version="5">
  <display-name>webbeans-translator-ear</display-name>
  <description>Ear Example for the reference implementation of JSR 299: Web Beans</description>
  
  <module>
    <web>
      <web-uri>webbeans-translator.war</web-uri>
      <context-root>/webbeans-translator</context-root>
    </web>
  </module>
  <module>
    <ejb>webbeans-translator.jar</ejb>
  </module>
</application>

Next, lets look at the war. Just as in the numberguess example, we have a faces-config.xml (to enable Facelets) and a web.xml (to enable JSF) in WebContent/WEB-INF.

More intersting is the facelet used to translate text. Just as in the numberguess example we have a template, which surrounds the form (ommitted here for brevity):


<h:form id="NumberGuessMain">
            
   <table>
      <tr align="center" style="font-weight: bold" >
         <td>
            Your text
         </td>
         <td>
            Translation
         </td>
      </tr>
      <tr>
         <td>
            <h:inputTextarea id="text" value="#{translator.text}" required="true" rows="5" cols="80" />
         </td>
         <td>
            <h:outputText value="#{translator.translatedText}" />
         </td>
      </tr>
   </table>
   <div>
      <h:commandButton id="button" value="Translate" action="#{translator.translate}"/>
   </div>
   
</h:form>

The user can enter some text in the lefthand textarea, and hit the translate button to see the result to the right.

Finally, let's look at the ejb module, webbeans-translator-ejb. In src/main/resources/META-INF there is just an empty web-beans.xml, used to mark the archive as containing Web Beans.

We've saved the most interesting bit to last, the code! The project has two simple beans, SentenceParser and TextTranslator and two enterprise beans, TranslatorControllerBean and SentenceTranslator. You should be getting quite familiar with what a Web Bean looks like by now, so we'll just highlight the most interesting bits here.

Both SentenceParser and TextTranslator are dependent beans, and TextTranslator uses constructor initialization:

public class TextTranslator { 

   private SentenceParser sentenceParser; 
   private Translator sentenceTranslator; 
   
   @Initializer
   TextTranslator(SentenceParser sentenceParser, Translator sentenceTranslator) 
   { 
      this.sentenceParser = sentenceParser; 
      this.sentenceTranslator = sentenceTranslator;

TextTranslator is a stateless bean (with a local business interface), where the magic happens - of course, we couldn't develop a full translator, but we gave it a good go!

Finally, there is UI orientated controller, that collects the text from the user, and dispatches it to the translator. This is a request scoped, named, stateful session bean, which injects the translator.

@Stateful

@RequestScoped
@Named("translator")
public class TranslatorControllerBean implements TranslatorController
{
   
   @Current TextTranslator translator;

The bean also has getters and setters for all the fields on the page.

As this is a stateful session bean, we have to have a remove method:

   @Remove

   public void remove()
   {
      
   }

The Web Beans manager will call the remove method for you when the bean is destroyed; in this case at the end of the request.

That concludes our short tour of the Web Beans examples. For more on Web Beans , or to help out, please visit http://www.seamframework.org/WebBeans/Development.

We need help in all areas - bug fixing, writing new features, writing examples and translating this reference guide.